bookspacePhoto of readermy comments
 home > bookspace > my comments > comment: the game of sunken places /
Subscribe via RSS 
The game of Sunken Places
M. T. Anderson
Children's Fiction ANDERSON

Comments  Summary  Reviews  Author Notes

From Publishers' Weekly:

Anderson serves up a fantasy thriller that neatly combines the techno-savvy of his Feed, the horror themes of Thirsty and the sharp humor of Burger Wuss. Thirteen-year-olds Gregory Buchanan and Brian Thatz have accepted an invitation to stay with Gregory's Uncle Max in Vermont over their school's two-week October break. Gregory does not know Max well (he is actually the adoptive father of Max's now-adult cousin, Prudence) but warns Brian that he's "probably insane. He lives in kind of a different world from the rest of us. You know? The kind of world where electricity is a lot of invisible spiders." True to horror-story convention, locals urge the boys to turn back as they approach his estate. Max is indeed ominous, and their reception bizarre (why do the servants incinerate the boys' clothing?). Right away, the boys find a board game (from which the novel takes its title) that seems to depict Max's estate-but soon new places begin appearing on the board. Gregory and Max learn they are participants in a high-stakes Game run by the so-called Speculant; with characters like an axe-wielding troll and an infuriated elf, portentous place names (the Ceremonial Mound, the Hill of Shadow) hard-to-discover rules and riddles, the Game proceeds like an elaborate computer fantasy adventure. Anderson keeps the tension high even as he cuts it with colorful prose and an insightful motif involving the boys' friendship. Dexterously juggling a seemingly impossible profusion of elements, the author builds to a climactic series of surprises that, exploding like fireworks, will almost certainly dazzle readers. Ages 9-12. (July) (c) Copyright PWxyz, LLC. All rights reserved

From Library Journal:
This review is not available

Be the first to add a comment! Share your thoughts about this title. Would you recommend it? Why or why not?

Question about returns, requests or other account details?
 Add a Comment
Submission Guidelines

Find this title in the Library Catalog
Find this title in the Library Catalog


related book list

more titles about

main characters Brian Thatz
Male
Age: 13
Quiet; goes to Buchanan's uncle's house; put through all kinds of obstacles; finds a game and unknowingly starts it; don't realize that the game affects reality; meet all kinds of characters as they try to win the game.

Gregory Buchanan
Male
Age: 13
Goes to his werid uncle's house; uncle puts them though all kinds of obstacles; finds a game and unknowingly starts it; don't realize that the game affects reality; meets all kinds of characters as they try to win the game.



recent comments
hcl mobile app
hclib
mobile
app
Facebook Twitter Tumblr YouTube Vimeo Flickr Federal Depository Library Federal
Depository
Library
Hennepin County Government Hennepin
County
Government
© 2014  Hennepin County Library12601 Ridgedale Drive, Minnetonka, MN 55305 Comments and Feedback    |    RSS