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Mindhacker : 60 tips, tricks, and games to take your mind to the next level
Hale-Evans, Ron
Adult Nonfiction 153.43 H 2011
Hale-Evans, Ron
Adult Nonfiction 153.43 H 2011
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| Contents | Page |
|---|---|
| Introduction | p. xvii |
| Chapter 1 - Memory | p. 1 |
| Hack 1 - Remember to Remember | p. 1 |
| Hack 2 - Build a Memory Dungeon | p. 6 |
| Hack 3 - Mix Up Your Facts | p. 10 |
| Hack 4 - Space Your Repetitions | p. 14 |
| Hack 5 - Recall Long-Ago Events | p. 18 |
| Chapter 2 - Learning | p. 25 |
| Hack 6 - Establish Your Canon | p. 25 |
| Hack 7 - Write in Your Books | p. 32 |
| Hack 8 - Read at Speed | p. 44 |
| Hack 9 - Learn by Teaching | p. 49 |
| Hack 10 - Play the Learning Game | p. 52 |
| Hack 11 - Pretend You're a Grad Student | p. 55 |
| Hack 12 - Study Kid Stuff | p. 59 |
| Chapter 3 - Information Processing | p. 63 |
| Hack 13 - Polyspecialize | p. 63 |
| Hack 14 - Integrate Your Interests | p. 67 |
| Hack 15 - Sift Your Ideas | p. 72 |
| Hack 16 - Ask the Hive Mind | p. 77 |
| Hack 17 - Write Magnifi cent Notes | p. 83 |
| Chapter 4 - Time Management | p. 95 |
| Hack 18 - Keep a Mental Datebook | p. 95 |
| Hack 19 - Tell Time Who's Boss | p. 99 |
| Hack 20 - Meet MET | p. 106 |
| Hack 21 - Get Control of Yourself | p. 111 |
| Hack 22 - Locate Lost Items | p. 121 |
| Hack 23 - Huffman-Code Your Life | p. 126 |
| Hack 24 - Knock Off Work | p. 129 |
| Chapter 5 - Creativity and Productivity | p. 135 |
| Hack 25 - Manifest Yourself | p. 135 |
| Hack 26 - Woo the Muse of the Odd | p. 138 |
| Hack 27 - Seek Bad Examples | p. 143 |
| Hack 28 - Turn a Job into a Game | p. 148 |
| Hack 29 - Scrumble for Glory | p. 160 |
| Hack 30 - Salvage a Vintage Hack | p. 167 |
| Hack 31 - Mine the Future | p. 174 |
| Hack 32 - Dare to Do No Permanent Damage | p. 179 |
| Hack 33 - Make Happy Mistakes | p. 182 |
| Hack 34 - Don't Know What You're Doing | p. 187 |
| Hack 35 - Ratchet | p. 195 |
| Chapter 6 - Math and Logic | p. 199 |
| Hack 36 - Roll the Mental Dice | p. 200 |
| Hack 37 - Abduct Your Conclusions | p. 204 |
| Hack 38 - Think Clearly about Simple Errors | p. 209 |
| Hack 39 - Notate Personally | p. 215 |
| Hack 40 - Notate Wisely | p. 218 |
| Hack 41 - Engineer Your Results | p. 223 |
| Hack 42 - Enter the Third Dimension | p. 233 |
| Hack 43 - Enter the Fourth Dimension | p. 239 |
| Chapter 7 - Communication | p. 263 |
| Hack 44 - Spell It Out | p. 264 |
| Hack 45 - Read Lips | p. 271 |
| Hack 46 - Emote Precisely | p. 275 |
| Hack 47 - Streamline Your Shorthand | p. 283 |
| Hack 48 - Communicate Multimodally | p. 287 |
| Hack 49 - Mediate Your Environment | p. 291 |
| Chapter 8 - Mental Fitness | p. 299 |
| Hack 50 - Acquire a Taste | p. 300 |
| Hack 51 - Try Something New Daily | p. 305 |
| Hack 52 - Metabehave Yourself | p. 308 |
| Hack 53 - Train Your Fluid Intelligence | p. 315 |
| Hack 54 - Think, Try, Learn | p. 321 |
| Hack 55 - Take the One-Question IQ Test | p. 331 |
| Chapter 9 - Clarity | p. 335 |
| Hack 56 - Cultivate Beginner's Mind | p. 336 |
| Hack 57 - Take a Semantic Pause | p. 340 |
| Hack 58 - Retreat and Reboot | p. 350 |
| Hack 59 - Get Used to Losing | p. 355 |
| Hack 60 - Trust Your Intelligence (and Everyone Else's) | p. 359 |
| Appendix A - The Unboxed Games Manifesto | p. 367 |
| Appendix B - 3D Visualization | p. 369 |
| Index | p. 373 |
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