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Virtual reality : simulating and enhancing the world with computers
Grady, Sean M.
Adult Nonfiction QA76.9.H85 G7195 2003
From Library Journal:
Virtual reality, "a form of computer technology that creates the effect of immersing its user in a three-dimensional, computer generated artificial world," has taken giant strides in the five years since the previous edition of this title. Writing for middle and high school students, as well as general readers, Grady, a science journalist, examines the history of virtual reality beginning with the development of stereoscopes in the 1830s. He also discusses virtual reality's uses as a training/teaching tool and in design, medicine, and business applications. Approximately 45 black-and-white photographs, tables, diagrams, and graphs help to illustrate the topics covered, and an easy-to-understand glossary defines the italicized words in the text. With a bibliography, index, and list of academic, business, and general information web sites, this text will prove useful to anyone interested in the possibilities of virtual reality. Recommended for both school and public libraries; other titles written for students and general readers on the subject are rather out of date.-Nora Harris, Harris Indexing Svc., Novato, CA (c) Copyright 2010. Library Journals LLC, a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.
Grady, Sean M.
Adult Nonfiction QA76.9.H85 G7195 2003
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From Library Journal:
Virtual reality, "a form of computer technology that creates the effect of immersing its user in a three-dimensional, computer generated artificial world," has taken giant strides in the five years since the previous edition of this title. Writing for middle and high school students, as well as general readers, Grady, a science journalist, examines the history of virtual reality beginning with the development of stereoscopes in the 1830s. He also discusses virtual reality's uses as a training/teaching tool and in design, medicine, and business applications. Approximately 45 black-and-white photographs, tables, diagrams, and graphs help to illustrate the topics covered, and an easy-to-understand glossary defines the italicized words in the text. With a bibliography, index, and list of academic, business, and general information web sites, this text will prove useful to anyone interested in the possibilities of virtual reality. Recommended for both school and public libraries; other titles written for students and general readers on the subject are rather out of date.-Nora Harris, Harris Indexing Svc., Novato, CA (c) Copyright 2010. Library Journals LLC, a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.
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